B4D Tools 1.4.1 (Cloners or Advance Arrays like C4D)
B4D Tools are tools to help the C4D Artists on Blender. As a user of Cinema 4D most feature the MoGraph system, I decided to create a similar tool in Blender.
As well for non-C4D Artists are great tools for cloning assets.
Get B4D Tools BCloners 1.4.1 for 4.99 €. (The price will change with respect to the number of available tools in the future).
NEW!! Preferences Option to choose if you want the addon on T or N panel.
Installation:
- Fast and easy installation => Check here:
How does it work?
With 1 Click you can create the common Cloner Mograph on Blender with this tool.
What kind of objects can be cloned with B4D Tools?
- BCloners -
- With 6 BCloners:
- Addon Version easy to use.
- Asset Browser Version easy to use.
- Futures updates are included in both versions.
- Enjoy!
Requirements:
Blender 3.6.5 and above.
Disclaimer: The B4D Tools were tested only with the official 3.6.5 stable versions.
Need Help? Want to share your art? Bug?
https://twitter.com/ManuManellopgar
Mainly Based on Geometry Nodes. With basic knowledge of Geometry Nodes, you can easily customise B4D Tool Nodes Tree. If you don't know Geometry Nodes yet, give it a try, you'll love it!
News and updates:
=> 12/02/24 Small Update 1.4.1
BCloner Object
- Fixed the origin, now you can modify the origin of the original instance and it will be reflect to the clones.
BCloner Spline:
- Now you can use the radius spline parameter to control the size of the instances.
ALL EFFECTORS:
- Fixed all empty controls for all Effectors, now they have scale parameter reset.
- Fixed the soft transition with custom shape Falloff option.
Effectors Plain, Formula, Random, NoiseTex, ImageTex, Sound,
Step, Time and Volume:
- Added Offset Time Option, this gives the option to add random offset between clones and respect the falloff animation.
- Added Offset Velocity, to control the velocity.
Effector Time:
- Added Multiply/Divide,Negative,Time Offset and Relative Offset options to better control with the animation time.
Effector Formula:
- Added Speed Multiply parameter, allows to control the speed of the animation.
Push Apart Effector:
- Added Frame Stop Simulation, you can choose which frame do you want to stop the simulation. (This option will updated with Bake Node when the Blender 4.1 is released).
BTracer:
- Added Attribute spline_index, with this you can isolate every spline generated for shading proporses, using the attribute node in the shader editor.
- Added Attribute point_index, with this you can isolate every point curve for shading proporses, using the attribute node in the shader editor.
- Added Attribute spline_factor, with this you can use the factor of every spline for shading proporses, using the attribute node in the shader editor.
- Added Attribute spline_length, with this you can use the factor of every spline for shading proporses, using the attribute node in the shader editor.
Multishader Material:
- Added Randomize Material option between all material slots.
- Added Seed to change the randomization.
- Added Use Custom Number of Slot Materials and Randomize Option. This allows to use a few materials for all instances.
- Added Offset Material Slot. This allows to offset the position of material slots.
NEW!!! BEmitter Object.
=> 11/09/23 update 1.4.0
=> 02/06/23 big update 1.3.2
=> 13/05/23 small update 1.3.1
=> 19/03/23 Fourth update 1.3.1!
=> 03/01/23 Third, the big one, update 1.3!
=> 24/06/22 update 1.2.1!
=> 22/05/22 Second, update 1.2!
=> 12/03/22 First, update 1.1! Second, update 1.2!
=> 26/12/21 First Released!
License:
The node groups and the included addon are licensed as GNU GPL - the same license as Blender uses.
B4D Tools 1.3.1 (Cloners or Advance Arrays like C4D)!